Gardner Congdon established and runs SAIC’s Big Timber Games studio in Seattle, Washington. His work focuses on designing and developing highly engaging training and education applications using technologies and methods gleaned from the commercial entertainment video game industry. He has managed development teams working on diverse topics from wheeled, rotary, and fixed-wing vehicle operation to first aid instruction to chemistry education. Congdon manages SAIC’s internal research and development investments in virtual, augmented, and mixed reality. Currently, his interests lie in developing comprehensive, multiplatform/multimodal educational platforms and leveraging game techniques to hack human physiology.